🦥
Project Sloth
  • 🦥Project Sloth
  • ⭐Server Hosting | 1 of 1 Servers
  • Scripts
    • ❤️ps-hud
      • Installation Guide
      • Previews
    • 🪄ps-buffs
      • Available Buffs
      • Creduts
    • 👮ps-dispatch
      • Installation
      • Using Exports
        • Creating New Alerts
          • Using your or our Exports
    • 💻ps-mdt
      • Installation
      • Showcase
      • Credits
    • 👾ps-ui
      • Circle Minigame
      • Number Maze
      • VAR
      • Thermite
      • Scrambler
      • Display Text
      • Status UI
      • Menus
      • Input
      • Show Image
      • Show Notification
    • 🌱ps-drugprocessing
      • Previews
    • ⛽ps-fuel
      • Installation Guide
      • Features
      • Showcase
    • 🚞ps-objectspawner
      • Installation Guide
      • Features
      • Showcase
      • Credits
    • 🚓ps-liveries
      • Showcase
      • Credits
    • 🏠ps-housing
      • Installation
      • Features
      • Showcase
      • Adding Shells
      • Migration
      • Credits
    • ⚙️ps-discord
      • Installation
      • Convars
      • Exports
      • Credits
    • 📚ps-lib
      • Install Guide
      • Dependencies & Load Order
        • How to use the lib
      • Bridge
        • Emotes
          • Client
            • playEmote
            • cancelEmote
        • Framework
          • Server
            • Players
              • getPlayer
              • getPlayerByIdentifier
              • getOfflinePlayer
              • getLicense
              • getIdentifier
              • getSource
              • getPlayerName
              • getPlayerNameByIdentifier
              • getPlayerData
              • getMetadata
              • getCharInfo
              • getNearbyPlayers
              • setJob
              • setJobDuty
              • addMoney
              • removeMoney
              • getMoney
              • isOnline
            • Jobs
              • Player Current Jobs
                • getJob
                • getJobName
                • getJobType
                • getJobDuty
                • getJobData
                • getJobGrade
                • getJobGradeLevel
                • getJobGradeName
                • getJobGradePay
                • isBoss
                • setJob
                • setJobDuty
              • get Shared Jobs
                • getSharedJob
                • getSharedJobGrade
                • getJobTable
                • jobExists
                • getSharedJobData
                • getSharedJobRankData
            • Checks and Balances
              • getEntityCoords
              • getDistance
              • checkDistance
              • hasPermission
              • vehicleOwner
            • Get From Server
              • getAllPlayers
              • getNearbyPlayers
              • getJobCount
              • getJobTypeCount
              • getAllJobs
              • getAllGangs
              • vehicleOwner
              • getSharedVehicle
              • getSharedVehicleData
              • getSharedWeapons
              • getSharedWeaponData
            • Gangs
              • getGang
              • getGangName
              • getGangData
              • getGangGrade
              • getGangGradeLevel
              • getGangGradeName
              • isLeader
              • Shared Gang
                • getSharedGang
                • getSharedGangData
                • getSharedGangRankData
          • Client
            • Functions
              • getPlayerData
              • getIdentifier
              • getMetadata
              • getCharInfo
              • getPlayerName
              • getPlayer
              • getVehicleLabel
              • isDead
              • getJob
              • getJobName
              • getJobType
              • isBoss
              • getJobDuty
              • getJobData
              • getGang
              • getGangName
              • isLeader
              • getGangData
              • getCoords
              • getMoneyData
              • getMoney
              • getAllMoney
        • Inventory
          • Client
            • getImage
            • getLabel
            • hasItem
          • Server
            • removeItem
            • addItem
            • openStash
            • hasItem
            • getFreeWeight
            • openInventoryById
            • clearInventory
            • clearStash
            • getItemCount
            • getItemByName
            • getItemsByNames
            • ps.createShop(source, shopData)
            • verifyRecipe
            • craftItem
            • createUseable
        • Menus
          • Client
            • menu
            • closeMenu
            • input
        • Targets
          • boxTarget
          • circleTarget
          • entityTarget
          • targetModel
          • destroyAllTargets
          • destroyTarget
      • Modules
        • Callbacks
          • registerCallback
          • callback
        • animations
        • registerCommand
        • Copy Clipboard
        • getNear
          • getNearestPlayers
          • getNearestPed
          • getNearestVehicle
          • getNearestObject
          • getNearestObjectOfType
          • getNearbyPed
          • getNearbyVehicles
          • getNearbyObjects
        • Interactions
          • Client
            • drawText
            • hideText
            • notify
            • progressBar
            • minigame
          • Server
            • notify
        • Keybinds
          • Client
            • addKeyBind
            • removeKeybind
        • Miscallaneous
          • Shared
            • sorter
            • concat
            • string
            • decimalRound
            • random
            • tableContains
        • PS-UI
          • Minigames
            • VarHack
            • Thermite
            • Scrambler
            • Maze
            • Circle
          • Ui
            • Context Menu
            • Coord Grabber
            • Show Image
            • DrawText
            • Input
            • Crafting
              • server side
              • client side
        • Raycast
          • Client
            • Raycast
        • Requests
          • Client
            • requestModel
            • requestAnim
            • requestPTFX
        • Streamed_assets
          • Shared
            • Objects
            • Peds
            • Vehicle
        • Game Time
          • Client
            • getGameTime24
            • getGameTime12
        • Vehicle Cache
          • Client
            • Cache Data
          • Server
            • Cache Data
        • Version Check
          • Server
            • versionCheck
  • ❓FAQ
    • Frequently Asked Questions
      • Warnings
      • PS-HUD
      • PS-DISPATCH
      • PS-MDT
      • PS-UI
      • PS-DRUGPROCESSING
      • PS-OBJECTSPAWNER
      • PS-LIVERIES
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  1. ❓FAQ
  2. Frequently Asked Questions

Warnings

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Last updated 2 years ago

CtrlK

Do not rename any resources of Project Sloth The chances of them breaking are increased with this factor. We will NOT Provide support to you if you have done so.