getDistance
Calculates distance between player and a location.
Parameters:
source
(number): Player server IDlocation
(table): Location with x, y, z coordinates
Returns:
number
: Distance in game units
Example Use Case
if ps.getDistance(source, vector3(200.00, 300.00, 23.4) >= 3.5 then
print(ps.getPlayerName(source) .. ' is too far to be doing this!')
end
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