craftItem
local recipe = {
take = { bread = 2, water = 1 },
give = { sandwich = 1 }
}
if ps.craftItem(source, recipe) then
print("Successfully crafted a sandwich.")
else
print("Failed to craft.")
endLast updated
local recipe = {
take = { bread = 2, water = 1 },
give = { sandwich = 1 }
}
if ps.craftItem(source, recipe) then
print("Successfully crafted a sandwich.")
else
print("Failed to craft.")
endLast updated